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Jo Dugstad Wake

Jo Dugstad Wake

Senior Researcher

jowa@norceresearch.no
+47 56 10 72 93
Nygårdsgaten 112, 5008 Bergen, Norway

Jo Dugstad Wake

Division

Energy & Technology

Research themes

Gaming technology
Human-computer interaction
Health technology

Research Groups

Digitale systemer

More information about Jo Dugstad Wake

See profile in Cristin

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Source: Rune Rolvsjord
Projects
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Publications
Towards Adaptive Technology in Routine Mental Healthcare – Digital Health 2022
User-centred design of clinical dashboards for guided iCBT – Innovations in Systems and Software Engineering 2022
Clinical effectiveness of music interventions for dementia and depression in elderly care (MIDDEL): Australian cohort of an international pragmatic cluster-randomised controlled trial – The Lancet Healthy Longevity 2022
An old game, new experience: exploring the effect of players’ personal gameplay history on game experience. – Universal Access in the Information Society 2022
Challenges and possible solutions in cross-disciplinary and cross-sectorial research teams within the domain of e-mental health – Journal of Enabling Technologies (JET) 2021
Adaptive Elements in Internet-Delivered Psychological Treatment Systems: Systematic Review – Journal of Medical Internet Research 2020
Reusable data visualization patterns for clinical practice – 2020
Adaptive systems for internet-delivered psychological treatments – IEEE Access 2020
Designing Chatbots for Guiding Online Peer Support Conversations for Adults with ADHD – 2020
Usability evaluations of mobile mental health technologies: A systematic review study – Journal of Medical Internet Research 2020
Supporting firefighter training through visualising indoor positioning, motion and time use data – Proceedings of the International ISCRAM Conference 2019
Inquire Competence for better Practice and Assessment (iComPAss): Sluttrapport. SLATE Research Report 2019-2. – Centre for the Science of Learning & Technology (SLATE) 2019
Music Interventions for Dementia and Depression in ELderly care (MIDDEL): Protocol and statistical analysis plan for a multinational cluster-randomised trial – BMJ Open 2019
Participatory Design of VR Scenarios for Exposure Therapy – 2019
A Conversational Interface for Self-Screening for ADHD in Adults – 2019
TrinnVis: Evaluering av innføring av system for kvalitetsarbeid i helsevirksomheter – Uni Research Helse 2018
Learning through collaborative design of location-based games – International Journal of Computer-Supported Collaborative Learning 2018
Students' Design Decisions in Collaborative Design of Location-Based Games for Learning. – 2015
Report on Teacher Design Studies II – European Commission 2014
Combined Deliverable D6.7 and D2.9. Final Report on Pilot Studies Final Report on Classroom Research with STEM and TESL Assessment – EU 2014
Deliverable D7.4. Training Materials for Release 3 – EU 2014
The practical accomplishment of location-based game-play: design and analysis of mobile collaborative gaming – International Journal of Mobile Human Computer Interaction 2014
The Design and Evaluation of Tools for Creating Mobile, Location-based Games and Experiences – 2013
SCY Training Workshop Format and Material,DXI.1 – European Commission (SCY - Project number IST-212814) 2012
SCY Training Workshop Format and MaterialDXI.1 – European Commission (SCY Project number IST-212814) 2012
The Interactional Organisation of Location-based Gaming – 2011
"Premierløitnant Bielke". A Mobile Game for Teaching and Learning History – International Journal of Mobile and Blended Learning 2009
New and changing teacher roles in a digital age – Educational Technology & Society 2007
See all publications in Cristin

External link

Usability evaluations of mobile mental health technologies: A systematic review study

External link

Supporting firefighter training through visualising indoor positioning, motion and time use data

External link

Participatory Design of VR Scenarios for Exposure Therapy